![]() The real meat and scalloped potatoes of Pocky & Rocky with Becky is in the boss battles. I don't know who it is or what it is, but I'm more than happy to enjoy its company because I can just wander around, not being too concerned about my own well-being. And for some reason, if you find the right item, some random robot will come and help you defeat every enemy in your path. I wish that the cameraman didn't occasionally take a nap, though, as transitions to new "areas" of the level are jagged, rather than smooth.Īlong the way, you can pick up various items that will either increase your fire power or give you extra special attacks that wipe out everything on the screen. You'll need to do a little hunting to find a key to unlock the boss room, but even this is very simple, considering how cramped the areas are as a whole. Frankly, you can just wave your wand through and shoo off 90% of the enemies without even flinching. Yet aside from a few moments of severe tension involving too many enemies and flying bulletry on screen, the actual adventuring isn't much of a challenge. Sometimes you'll even get a few bullets thrown your way (or three, if those nasty kites have anything to say about it). You're basically trying to get from Point A to Point B, shooting the living daylights out of slews of ethereal marshmallows, flappy sentient kites, and cherry umbrellas with a death wish. ![]() ![]() Most stages are brief and somewhat tolerable, despite having a terribly short health meter for this type of game. Rocky can shoot additional homing bullets, although they have a strong tendency to just fly off in the wrong direction before eventually swinging back. Pocky and Becky are practically similar, although in their most powered-up forms, Pocky can throw explosive cards, while Becky's more of a multi-directional shot kind of gal. All three have the same basic attack of just shooting forward (though Rocky fired off leaves instead of magic cards). (Yes, I know he's actually a tanuki, the great and mischievous creature with the giant scrotum from Japanese folklore, but c'mon, he looks like he'd fiddle through your trash and steal your half-eaten chicken tetrazzini.)įrom the get-go, you have to select between Pocky, Rocky, and Becky to Linguists rejoice: the suffix "-cky" will not fade from the English language any time soon thanks to this game. ![]() So, who's going to deal with this? Batman? Superman? Lester the Unlikely? Nope, it has to be two young ladies and a raccoon. Unfortunately, that maiden's pretty dead, and the Evil Hydra has somehow managed to become unstuck from its palace and looks to wreak havoc on the world yet again. A very long time ago, there was an Evil Hydra that wanted to destroy the world, but a meager maiden was able to seal it away in a shrine. Cleopatra Fortune? The Game Boy Advance port of The Simpsons: Road Rage? Some silly game about the Jonas Brothers for the DS?īy the end of my journey through Pocky & Rocky with Becky, both my soda and my spirit were completely drained. Instead, this was developed by Altron, who also brought us. I had somewhat high expectations of this sequel, even though it had been seven years since the last instalment, and the original developer wasn't involved in its creation, aside from publishing rights in North America. ![]() The earlier North American releases, Pocky & Rocky and Pocky & Rocky 2 on the SNES, were fun little romps through Japanese culture, whapping ghosts with a magical wand and tossing leaves with the might of an anthropomorphized tanuki. #POCKY AND ROCKY 2 ENDING SERIES#It was about 10:30 at night, and I was all set to play some Pocky & Rocky with Becky! I had my delicious raspberry-vanilla soda at my side and a firm resolve in my heart to take on the franchise (known as the Kiki KaiKai series in Japan) for which I have much affection. ![]()
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